Sybil Swinney - Level 1 Thief (OSE)
Sybil thought she could finally turn things around. After apprenticing in the Cooper's Guild for 10 years she applied for journeyman status. She was rejected immediately, on the grounds that during her apprenticeship (8 years longer than average, by the way) she spent more time daydreaming than actually making barrels. That night she broke into the Master Cooper's house, grabbed herself enough gold to kit herself out with a thieving essentials, and went back to her old ways. Now she travels to Brandonsford, to make up for lost time.
Stats: Str 11; Int 5; Wis 10; Dex 15; Con 6; Cha 6
Saves: Death 13; Wands 14; Paralysis 13; Breath 16; Spells 15
Abilities: Backstab and Thief Skills
HP: 1 AC: 13
Inventory:
Crossbow, Bolts (30), Dagger
Leather Armor
Belt Pouch [Thieves tools, candles, waterskin]
Backpack [Crowbar, Rope, Sack, Stakes and Mallet]