Hello!
Thanks for playing, and I appreciate the constructive criticism you offered.
On the point about the line formation, I'd like to clarify if you mean:
A) that it wasn't actually functioning, i.e. you were doing as the tutorial said but you couldn't draw a line/get units to move into formation,
or
B) that it works as intended, but you didn't like the way it functioned or found it awkward to use?
If A is the case, then I need to work on the tutorial and how it's explained; however if B is the case then could you please say in what ways it feels off, and how you would expect it to function if you were picking up the game again for the first time?
In terms of the gameplay feeling unforgiving/random, I'm aware of the problem and am working on improving the overall balance. Also your point about UI clarity is pretty valid and I'll take it onboard.
If I make this into a full game, some other gamemodes I plan to include are:
-Wave based survival, defending a flag/location
-Escorting a VIP/flag to a given goal
-Prisoner escape, making your way out of a location with X units alive
Again, thank you for playing and taking the time to give your feedback!
I will be playing Hexlite when I get the chance :)