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(+2)

I was hoping to see someone do something like this for the limitation. The concept is very cool, but it gets repetitive a boring easily. With some refinements and additionally complexity it should be pretty solid though. I wasn't a fan of the way you move forward when throwing though, it felt weird to me.

Thanks! And yeah i agree with you, i simply ran out of time to add more things and refine the experience. 

And the step forward was also not meant to be as jarring as it is and its something i regret not fixing when i first implemented it but oh well, thats just how the cookie crumbles.