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It was me and my jam partner's first ever jam, unfortunately we spent so much time messing around with our enemy AI we spent all our time on it and only had about 17 hours total to make levels, make multiple enemy types, create menus, etc etc, that we ended up missing the deadline due to me not having a verified email and not realizing how long it'd take to upload the file, but it was also broken cuz we didn't have time to playtest the whole thing unfortunately, I also joined the brackey's game jam though and I'm going to take the knowledge of how the first one went into that jam, although it'll be just me this time, can't wait though