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(2 edits) (+1)

- Awesome visual style and separation of mind world and acid world

- Great gameplay loop with short bite sized levels inside of a larger level.

- Cool ways of playing with the movement (Jump Pads, Sliding, Zipline)

- Awesome music

- Played in my browser great which is pretty cool (Firefox)

- Main issue I ran into was the jump pads seemed to need me to jump on them directly instead of just jumping when sliding over, which led to a softlock after a while where I couldn't carry enough momentum into the jump. If that were fixed I would totally pick this up on steam for a couple bucks, reminded me a bit of a more relaxed and movement based Post-void or something

- Some of the visuals were  a little intense especially when combined with the gravity flip it could be kind of disorientating.

- Sometimes when leaving one of the minds I would kind of lose track of where I was facing / direction I was going and that would slow the pace of the game down in a way that didn't feel great.

Hey! Thanks for your feedback, I've been wondering how I should go about improving these aspects cause its a pretty common sentiment. If I continue this project, I have a few ideas which might make it better. Only time will tell! Thank you regardless :)