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So, this was one of the first solo TTRPGs I ever played - I wanted something small to try out, and the artwork and theme caught me.

I really enjoyed it! I ended up spending just over five hours over a couple of evenings really fleshing out the story of my character and drawing the map and my findings etc. I went the Naturalist route, and made my character a graduate student who dropped out after a lab experiment of hers went wrong, who'd come to the Veilwoods seeking answers for what happened. I'd been reading a lot of Jeff Vandermeer prior to playing this - and it lends itself really well to that sort of weird/speculative fiction vibe.

The prompts were open enough to allow you to go in multiple directions, but the dice mechanics with the stacked Status / Supernatural Activity / Fate rolls really helped keep a level of suspense and also reign you in a bit in a way I appreciated as a new player. I also enjoyed keeping track of what was in my bag/supplies and finding ways to utilise them as I went through my tasks.

I'm hoping a more expansive version is still in the works for the future, as I'd be really interested in seeing more of the Veilwoods!

I’m so honoured this was your first solo ttrpg!! I really hope it made you want to play more because there are so many interesting ones around! ^^

Thank you for sharing how you played and found the game, it’s always interesting to me to know what kind of stories and paths players choose to follow and develop.

An expanded version is definitely still in the works, unfortunately due to almost 0 free time it will take a long time, as there are multiple layers to it hahah thank you again for your comment!