So, this was one of the first solo TTRPGs I ever played - I wanted something small to try out, and the artwork and theme caught me.
I really enjoyed it! I ended up spending just over five hours over a couple of evenings really fleshing out the story of my character and drawing the map and my findings etc. I went the Naturalist route, and made my character a graduate student who dropped out after a lab experiment of hers went wrong, who'd come to the Veilwoods seeking answers for what happened. I'd been reading a lot of Jeff Vandermeer prior to playing this - and it lends itself really well to that sort of weird/speculative fiction vibe.
The prompts were open enough to allow you to go in multiple directions, but the dice mechanics with the stacked Status / Supernatural Activity / Fate rolls really helped keep a level of suspense and also reign you in a bit in a way I appreciated as a new player. I also enjoyed keeping track of what was in my bag/supplies and finding ways to utilise them as I went through my tasks.
I'm hoping a more expansive version is still in the works for the future, as I'd be really interested in seeing more of the Veilwoods!