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Good premise, the art for it was pretty nice. A problem I had was the enemies blinking on hit. The timing for it felt off (Maybe changing from turning invisible to a different shade of the sprite might work better?) and I wasn't too sure if for hitting enemies I needed to rotate the blade through them or if keeping the blade on them dealt multiple hits. I think with some tweaks you could really polish what you've made, conceptually the idea is quite good.