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The game feels good, but there are some key points I noticed during my playtime:
- The lack of sound makes it really hard to know what is happening (if you have been hit (can you?), if you hit the enemy, etc) but thats more of a personal take, visual elements could also work fine.
- The lack of a clear goal. After a while, the enemies stopped spawning and due to this, the game would get stuck.
- Little explanation of the core mechanic - Enemies reduce your poison, which can kill you. Having 0 poison does not kill you appearently, so the enemies cannot really hurt you. Therefore I felt like the only benefit to kill them was getting tem off the screen, which is kinda vague...!

If I missed something, let me know! I would hapilly play tyhe game again if it was a me thing ;)

thanks a lot. Yeah you are right this is my first game and clearly have some bugs. All of your notes are correct and I try to be better in future. However ypu said about the zero toxicity. The zero toxicity kill the player, player should try to balance the taxicity it have.