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Its so impressive when someone manages to make a compelling game without much graphics or music. Just rectangles and gameplay and yet it manages to be fun. 

I'd say level 3 was perfect difficulty. Initially felt way too hard, failed a bunch, then it suddenly clicked and I could easily do it which was satisfying.

But level 4 crossed the line for me. I tried quite a few times and couldn't do it. Fine for a game with only 5 levels, but if you do a longer version I'd ramp up the difficulty much slower than that.

Thank you so much for your feedback. I said it a bunch of times but this really means so much to me. That was my idea with the difficulty. A quick ramp up since the game is so short. But I cranked it up a little too much. Could have separated level 4 into two levels and maybe that would have been better. Anyways I'm planning to make a longer game based on this, so this is great to learn from mistakes!