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filename: diceydungeons

package: com.terrycavanaghgames.diceydungeons

version: v2.1 / 1.0 (mod API)

sess. ID: dicey_dungeons_2025-02-08_20'12'54

started: 2025-02-08 20:12:54

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crashed: 2025-02-08 20:13:19

duration: 00:00:25

error: ERROR in callscenemethod(Dungeon,update) static : Error: Trying to create equipment "Beetle Axe" (Beetle Axe) from template, but cannot find a matching template in equipment.csv., stack = 

Called from elements.Equipment.create (elements/Equipment.hx line 170)

Called from elements.Equipment.new (elements/Equipment.hx line 18)

Called from elements.Fighter.new (elements/Fighter.hx line 300)

Called from elements.GraphNode.drawdetailstext (elements/GraphNode.hx line 293)

Called from elements.Floor.drawdetailtext (elements/Floor.hx line 1835)

Called from states.Dungeon.update (states/Dungeon.hx line 232)

Called from Reflect.callMethod (C:\coding\haxe\openfl\std/cpp/_std/Reflect.hx line 55)

stack:

haxegon.Scene.callscenemethod (haxegon/Scene.hx line 93)

haxegon.Scene.update (haxegon/Scene.hx line 53)

haxegon.Core.doupdate (haxegon/Core.hx line 265)

haxegon.Core.onEnterFrame (haxegon/Core.hx line 178)

starling.events.EventDispatcher.__invokeEvent (starling/events/EventDispatcher.hx line 184)

starling.events.EventDispatcher.dispatchEvent (starling/events/EventDispatcher.hx line 144)

starling.display.DisplayObject.dispatchEvent (starling/display/DisplayObject.hx line 778)

starling.display.DisplayObjectContainer.broadcastEvent (starling/display/DisplayObjectContainer.hx line 456)

starling.display.Stage.advanceTime (starling/display/Stage.hx line 108)

starling.core.Starling.advanceTime (starling/core/Starling.hx line 469)

starling.core.Starling.nextFrame (starling/core/Starling.hx line 455)

starling.core.Starling.onEnterFrame (starling/core/Starling.hx line 682)

openfl.events.EventDispatcher.__dispatchEvent (openfl/events/EventDispatcher.hx line 443)

openfl.display.DisplayObject.__dispatch (openfl/display/DisplayObject.hx line 1236)


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Its Battle Axe, not Beetle Axe, I just copied the Battle Axe data in the vanilla CSV, renamed it Beetle Axe, and pasted it into the CSV as a hotfix, as I do not know how to edit the call request