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Dig Deeper caught my eye due to the amount of polish I saw from the thumbnail, itch page and screenshots.

Immediately when launching the game I was pleased to see that this was true! From the art, audio, and gameplay feel the game was a joy to experience. My particularly favorite part was the character portraits on the UI, I wish there were more backstory on those weird circle guys!

As for the gameplay, the thing that stuck out to me was that the tank's hitbox felt too big. I really wanted to weave between the bullets but I felt way too fat. Maybe im missing some kind mechanic..

The reload mechanic was neat since it made me have to strategically plan when I took my attention off the bullets to the reload spin. Kind of a funny parallel there... changing focus from bullets that harm you to bullets that help you.

My final note, it was hard to play on browser since when you die the exit button is right in the middle of the screen when I would click to shoot bullets. I kept accidently freezing the game by dying and then clicking exit on accident.

Good job on this jam! You guys definitely should be proud.

Thank you for your detailed comment and kind words!

The characters are dwarves who descend into the pit from the drill. We mentioned this in the lore notes, but unfortunately, we didn’t have time to fully reveal it due to the jam's time constraints. In the future (after the jam), we plan to expand on this through cutscenes and new bosses. We also want to make the dwarves more interactive so that each has their own personality and humor XD

Regarding the tank's hitbox, we’ll take your feedback into account and consider what can be adjusted. The UI will also be redesigned to be more user-friendly since, for now, we made a basic version and focused all our efforts on developing the bosses.

In other words, this version is just the beginning of a much bigger project :)

Thank you for playing our game and taking the time to give feedback! <3