Thanks for the feedback! Yeah I definitely should have telegraphed that bullet attack better. Maybe show a charge up animation there or something.
I'll keep that in mind for the jump. I think originally I had a platformer in mind and my lizard brain just thought I needed a jump. I probably should have turned it into a dash. If I decided to continue with this game or something similar and some sections didn't rotate, the jump would actually be needed and would probably get tuned to feel better for platforming. But in the context of this jam is should have been a dash I think.