Thanks so much! The feedback is greatly appreciated! Originally the game was going to be quite different. It was envisioned as a sort of "shonen anime" setting where you would play as a youthful protagonist with the abbility to transform into the giant kaiju monster.
The transformation abbility, character model, and animations were all added to the game before the Kaiju (bad idea). At the last minute I cut the transformation abbility because it was too janky and glitch prone. What was left was the unanimated, floaty, Kaiju model. I guess this is a good lesson in setting the right priorities.