You've got a neat twist on a dodgeball game, and feels very reminiscent of some flash games I played growing up (like Tanks).
There are some good sounds, like when balls bounce together, though perhaps consider having sounds for a shot launching or a character being hit as well!
Not a bad thing, but this game is quite hard! A difficulty setting would be welcome if you plan to expand the game further.
Viewing post in Ball Management jam comments
Thank you for playing! Yeah, it was my first time creating semi-advanced AI and I definitely went a bit overboard :D The idea was to have difficulty and also different AI "personality", like aggressive, defensive etc, but as with most game jam projects, I ran out of time.
I also wanted to do more with sounds, but made the mistake of doing that last. At least I'm glad I was able to find some royalty-free good music and sound (which was, funnily enough, an error sound in a card game pack that was somehow perfect for ball bouncing).