I beat the game and enjoyed it. I would love to see this Project grow. Maybe the players could choose dice that are assigned to their classes. Or hovering over character would show you the possible dice results. I would like to see more diversity in actions and classes.
The warrior dmg and heal (spelled heald?? in game) actually heals the enemy more than the dmg it deals
Seems like the wererat get stuck in only healing if it’s health is brought low and it stays in healing until it gets back to full health, not sure if any other enemy has similar mechanics.
It’s nice that the player always attacks first but might be neat to have some enemies be “swift, have a feather on their dice” to show that they attack first. Or maybe some actions are slow and they execute at the end of the turn. Or maybe defend always goes first, else enemies can’t actually defend at all.
It would be nice if double clicking dice would randomly choose a target, especially nice when there is only one enemy left. And maybe Right Click could be Reroll or another action. Along with that, I think the entire scheme could be mouse controlled, some people might like that simplicity.