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After completing the first dungeon my sprite glitched into being stuck facing downwards, moves super fast, and ignores collision data.  Seems like it can hard lock certain events even in the middle of dialogue.

That shouldn't be a bug on the public version.

Oh is this only for the public version?  I'm on the current one.  Just an FYI regardless then.

It was the intro skip.  Everything was fine after not skipping.