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(2 edits) (+1)

This game is absolutely precious! I love the plant inspiration with their defense mechanism. I also really enjoy this type of game, since I always play chrome's Halloween one when it comes around. The added leveling and abilities you can do builds upon this idea really nicely too! 

I saw on Artysaur's twitter you'd like feedback, so here are a couple notes:

  • The boss bugs are super tricky when they come from the top, since you can't see their attack sequence
  • A tutorial explaining the water droplets would be a big help (I didn't notice them the first couple play throughs)
  • (This one is only on Google for me, I just checked Bing and it runs great there!) The responsiveness of the swipes was a bit frustrating at times as I would draw the mark, only to realize it wasn't registering 

    (these may all be things you all are aware of, but I wanted to take note just incase it might help) 

    Overall I had a lot of fun! I'm glad to hear you all will be continuing to work on Liraveth. I see a bright future for this game,  gardening all sorts of plants and highlighting their unique defense mechanisms! I'll definitely follow along  as you all develop it further! :) 

Thanks for the kind words ;w;
The in-depth feedback means so much to us! specially since we're already working on continuing this project. You're absolutely right on everything you pointed out and they will be a lot of what we address on the next update once we get things running again!!