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I make board games as a hobby and feature creep is always an issue. Yahtzee Croshaw says to focus on the primary gameplay loop, what're the fundamentals of your game. From there you can work on everything else or add extra loops AS LONG AS the primary loop remains intact. I loved where Carpa Mortem was heading but I'm glad to see a lot of it show up in Crawl to the Depths.
If you're always learning you're never really making mistakes so I hope you come back to the "semi-open world, metroidvania, tactical shooter, fps" genre with even better ideas and perhaps a smaller scope, lol. 
Keep making games!

I absolutely agree, That is definitely something that I want to focus on in the future. Crawl to the depths for me is a smaller project which makes great practice for future endeavours, With much more focus on a single mechanic than anything else. Then in the future I can use that mindset and experience to create even better games in the future. I don't think I will ever give up making games, Thank you so much for being such a great fan of my work!