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(-4)

Max I'm willing to pay is $0. Yep. If it's not free, I couldn't care less. There's tons of other stuff for free. If this was some open world game filled to the brim with content and they allowed you to go and play the intro for free, cool. But this doesn't exactly scream "full of content" now does it? It's an idle clicker game. The most anybody should be willing to pay for that is clicking on an ad to get some extra gold. If it had voluntary ads, such as the ones you explicitly click on to get a bonus, they'd make more money and you wouldn't even have to make a paywall. Also, the artist has a patreon! They already have voluntary patrons. If the free version was just an update behind, like every other patreon artist, I wouldn't care less. Making a game free to play and then charging extra for functional in game content is a scummy practice that even Activision has stepped away from. 


Another thing, the other guy said "bros never heard of a demo" and as a matter of fact, I have. And I actually like a lot of demos. The demo of Castle Crashers is actually what inspired me to purchase the game. The difference is that this is just called "X" and "X Deluxe". If it said "X Demo" and "X", I'd also be cool with that. But it doesn't. It strips content out of the base game and releases that as the base game while locking the rest of the content that should have been included behind a paywall. The current model is literally the one we see with EA and Ubisoft and it's frankly disgusting.


Make the game free and profit off your patreon, add in voluntary ads and profit off of that, or properly label the demo version and standard versions. 

(+3)(-1)

now if you'll permit me to pick my inflammatory attitude back up off the ground:
You deserve nothing, and I hope you never get to experience any art ever again.

It's one thing to be unable to afford paid art.
it's one thing to simply enjoy the miracle of abundant free art that we get to experience today.
It's another thing entirely to go around believing that you deserve access to high quality art for free.
To get angry and call "foul play" or "scummy tactics" when something you got for free, that you don't need, doesn't live up to your standards.

you are practically begging for a life full of bitter disappointment, and buddy,
I hope you get it.

(-4)

I'll say it again. I don't mind people charging for things. I get it. You gotta pay the bills, we live in a world where you can't exist without money. I have no issues with them charging money for it, and I more than appreciate the abundance of free art that's readily available.  But I will say this. On here, on Nutaku, and with just a simple Google search, there is near infinite free art of whatever you'd like, everything and anything you can think of and if it doesn't exist yet, it can in seconds using AI. 


Not once did I say I DESERVED any of it. I don't. And I know that I don't. And in the same vain, the creator of this game does not DESERVE any money they're making off of it, because the concept of deserving something in itself is entitled and self-righteous. But you're right, I do have standards, and this game, as it stands, doesn't live up to them. If people have lower standards, that's fine, if your standards are so low that you're willing to pay the paywall, that's cool too, I have nothing against that whatsoever. But what I will say is that thanks to that abundance of free art, a lot of it is better than this game. Not most, this game is incredible, which is why I criticized it for having a paywall.  I think this game has incredible potential, but I feel it won't live up to it with its current model. As it stands, eventually, it'll plateu. Everyone who would buy it will have, and the dev will eventually have to stop supporting the game due to that.  


I call scummy tactics because it is scummy to put up a paywall. Again, Activision learned that the hard way. Now as I said, I've been fairly harsh, but that's because I enjoy this game, and I would genuinely like to see it prosper. I won't criticize something I don't care about. 


My recommendations were laid out. A Patreon early access model, which most artists of this nature follow, will give it a consistent stream of income rather than one that falls off. A voluntary ad system will not only give the players options other than paying to support the creator, because living is too expensive for me to pay for this kind of thing but by god would I love to support the dev regardless, but it'll also give the developer yet another consistent stream of income. There are ways to monetize a game outside of a paywall, and I feel that many companies and developers should take note. 


Alternatively, again, he could just properly label the Demo and Standard versions and I couldn't care less about the paywall. If wanting to download a game labeled the standard edition of the game and get the full content of the base game is "asking for a life full of bitter disappointment" then I suppose that is exactly what I'm doing. 

(+2)

"the concept of deserving something in itself is entitled and self-righteous"
congratulations.

while some of your points show a resemblance to something I agree with,
broadly, You've presented an array of arguments so insane [and more than slightly misrepresented mine] that I've realized I no longer have the care or patience to continue this engagement.

I think that means you win? like from a debate perspective?
take whatever satisfaction you want from that, I'm gonna go tenderize my loins now.