Oh, and last thing for today I think, is there any chance the escape/resist minigames can be made arrows only? I feel like this sort of game works best if it can be played with one hand at any given point.
Viewing post in Violet Witch Trials (Demo) comments
Hmm! That's wise and I will certainly include it as a consideration in rebalances to come. That change may not come to this public demo, but the struggle minigame will be rebalanced for the completed game quite some time from now. I hope to see more feedback like this as I ponder the details of that balance change!