I'm really enjoying this game in solo mode! The whole process of just asking questions and rolling dice for yes/no results—plus occasionally rolling on oracle tables for inspiration—is loads of fun, and very effectively leads the story in unexpected directions.
I've got a couple rules questions, though! First: Should I be rolling on the Death and Wounding table for nameless NPCs, or should I just consider them out of the fight when they hit zero HP?
Second, the "Add a +1 to your initiative roll" and "Gain +1 to INT checks when casting spells" skills seem strictly worse than just increasing your AGI or INT, respectively. Is there something I'm not getting, here?