Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

i think something messed up with hp system, despite me leveling up the strength, every battle i start with 20 hp

intended! hp stays at its value at the end of fights now, and only tops up to a minimum of 20hp. you need to go to a sigil (camp) to automatically fully heal all the way up. this should make healing skills more valuable!

oh, well then i'd tune down the plants difficulty in the second Locke's quest, a wave of reviving plants even with having 2 whack options doesn't allow to kill them fast enough