And hello again.(Again, I am writing through a translator, and I apologize if he distorts some of the information).
I wanted to report some visual bugs that I managed to find (perhaps you, the author, have already fixed them in version 0.22, but maybe you haven't):
1. There is a room with 2 chests in the spider cave location, and I still have an "e" in one of them even after opening i
2. Already in the third location, if you go the lower way and pass the house underground, there is an exit to the surface where a new opponent is waiting for the player. While I was trying to get on his platform, he hit me and I was teleported to the textures above.
3. If, after fertilization, you let some opponent finish his scene again, the heroine wakes up in the morning as if nothing had happened. (then I didn't lose control and she still had XP for 1-2 hitAnd now my suggestions for improving the game (There are only 2 of them so far) :
This way, the player can use the "Q" and "E" buttons (only when the inventory is open) instead of checking the status of the heroine through a game pause, but on a separate key.
And the second is to add more intermediate stages of development of non-humanoids, otherwise it looks as if I came home and slept and then I have to give birt(If it's convenient for you, maybe I'll write my comments in my native language? It's just that it's not very convenient for me to always transmit my observations through a translator) Thank you in advance for your reply.h.s)t.