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Hey Davy! Fantastic job with the first level! I would say I had two issues with the game that I could bring up.

  1. The responsiveness of the controls are a bit delayed I felt. I would press a button and the character wouldn't swing his fist or jump until a second later.
  2. The controls were a bit weird to me. I'm not used to pressing enter to fight. I tested it out with my Xbox One controller, however, and it was a lot more fun, but it seemed like I was jumping and attacking at the same time. Maybe you can focus on making it work properly with the controller, since that makes more sense to me for platformers.

Hey GREG, thanks so much for the feedback :D really appreciate it and glad it at least worked (a bit) haha ;)

thanks for both those points, you're totally right. I was worried about the feel of the controls, especially the punch. defo will get to work on making them better!

Also it's really helpful you tried to gamepad, i'd configured it on unity but haven't got a pad I can use to hand lol, so I didn't mention it in the description! on one hand I'm pleased it works (a bit, lol) but that is concerning cos it should be configured that the a button (on xbox) should be jump and the b button (on xbox) should be attack. I'll have to get a controller and try and work it out. think I might make a little interactive mobile joystick as well so at least I know I can code that to work with the right button.


thanks man, really appreciate the feedback. btw I've made sprite designs for a few characters etc for card shop kid, I'll export them as pngs this weekend and see what you think (if you're still interested in them that is, no worries if you've decided to move on with other sprites etc)


cheers and speak soon :D 

Yeah sure man, no problem! Thanks for the effort on the sprites! Can't wait to see what you came up with!