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(+1)

Ah, I didn't look closely enough to realise they were in Latin... Thanks for the clarification. I'll wait for the patch before continuing (mostly because of Ylva's skills not working and the Lost Notes bug - my slight perfectionism is not gonna let this one go...). 

Regardless of the bugs, fun game! Before you returned with v1.1.0 I was actually convinced the game was dead... and I couldn't progress in v1.0.6 because of softlocks. They're fixed now so that's amazing

(+1)

No problem with the Latin language issue; it was not obvious given the dialogue boxes that remained in Italian.

I have already applied some of the corrections you listed, and at the same time I am testing it.

Considering that I also have my personal commitments, it happened that at one time I put the project on hold, but the abandonment of it is not in question, on this I want to give you my greatest reassurance. The teaser of the third arc, in fact, was created precisely to obviate that “dead” period of time.

I am glad that, even with some flaws, you are enjoying the game!

I'll take this opportunity to say that I imagine you imagined some theory about the Lost Notes, or about some characters, such as Ylva. :)

Thank you for your support!