Ok. First off, let me say I love the game and always look forward to updates so I can play it over and over again.
That said, I have a suggestion that is absolutely pedantic and nit-picky, but I'm hoping it may help with playthrough.
So, I make films and keep track of box office numbers more than well adjusted people lol, and I think the numbers on here might need a tweak.
Right now (not accounting for the bug that gives you a star for free) if I made a movie with the most expensive star and the best marketing, it would cost me $2.1M and earn me 500,000 with 5,000 recurring.
That breaks down to a less than 25% opening weekend and over 300 weeks to be financially successful. So it is basically a flop despite every in game advantage.
IRL, for a "successful" film, it will generally make 50% of its cost (including marketing) opening weekend and be profitable by the end of 4 weeks and make nothing but profit after that.
So if I plug those numbers in to the game that $2.1M film would make $1M opening weekend and 275,000 every week after that, meaning after 4 weeks you could afford to make that same movie again.
If you would want to do that, the simple math would be for a well marketed film to earn 50% the total budget and 13% from there on out.
Again just an idea. Feel free to ignore me and my nit-picky brain.
The game is great.
Keep up the awesome work.