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This is a good first attempt at a first person controller, I love me some wall jumps. The movement did feel a bit floaty though. some feedback when you kill an enemy would be nice, and the music resetting when I died got a bit annoying.

Keep at it!

Thanks for the feedback. I limited the velocity in all directions which is what caused the floatyness I think. I definitely want to figure out how to have the music persist over multiple runs, however it was a bit of a late addition this time.