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Well designed puzzle game, uses it's mechanics really well and leads to some enjoyable moments. The physics are a bit inconsistent i've found, as its very easy for a box to just rotate off of thin platforms after placing. Also, pick up and gravity shift being so close on the keyboard meant I ended up doing  one or the other on accident (skill issue on my end.). The art is really cool, I especially like how the player is a 2D Sprite, reminds me of old N64 era games. The game is quite fun, and puzzles are actually challenging, which is something you don't see very often in game jam games, so props to you! Amazing project for just 72 hours.

thanks alot! I am totally agreeing with u about the cube, its my first time dealing with physics in godot and i had no idea how to fix it. I am very happy that the puzzles turned out to be challenging, had so much time trouble i couldnt playtest them properly.