Very cool game, the menu is very creative, but would've been cool if you could "press" the buttons by shotting at them.
Also... is anoying not having an UI with health/ammo when you have limited ammo in each level. Edit: Wait, Is ammo limited? Or is a random bug that doesn't allow you to reload sometimes?
Anyway, pretty cool. Rolling to victory!
Thanks for making it.
Viewing post in Rolling Girl : Neuro jam comments
I tried being able to shoot the buttons, I probably could get away with it in the story and death screens but in the menu it means you might accidentally shoot them, but it was also the same script for all the scene transitions, and the jam is 72 hours.
Ammo is limited to 120 rounds + 30 in first mag for all levels except the last, which has somewhere closer to 300?
Thanks for playing it.