Finally got the time to complete all ten levels, I wanted to give you additional kudos since I had a really fun time with all the skill variety that the different neuroverse characters had. Combining a bunch of buffs and having someone like Evil bulldoze an entire line of enemies was awesome! (Notably, Evil's Birthday + Capital Bombardment allows Evil to oneshot any enemy??)
I did run into a little soft-lock with Clear the Map levels that had both Vedal and Ellie on them. Their buff - Mechanics (the shield one) - negates damage from even the instakill spikes on enemy reinforcement squares.
This allows the player to easily block enemy waves from appearing by placing their units on these grey squares (which is easily done with Camilla, B-Bots, or even using Mini's boxes). On other level types, like evacuation, this soft-lock basically cheeses the level by just denying enemy reinforcements. However, since Clear the Map levels need to spawn their queued waves, the player can unknowingly become soft locked if all the reinforcement squares are occupied.
I didn't know this at first for level 10, so I went all the way up to turn 50 before I realized I needed enemies to spawn lol. I did eventually complete the level after allowing them to spawn through. Though, if a player filled the whole map with their units, they'll be definitely soft locked. (Edit: Actually, I forgot you can friendly fire units, so...the only way to really soft-lock is to block all squares with Layna, Cerber, Mini, and a ton of her boxes)
Again, kudos for the awesome advance wars-esque game! :>