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Thank you :) You can read a litle about inspirations in a devlog post (https://void-room.itch.io/tea-for-god/devlog/91728/why-tea-for-god). Although there's more than that and I'd like to write about how Tea For God was changing over time etc. But I'll keep it for time after the release.

Feedback is really important to me and if there is something that prevents anyone from playing the game, I'd like to help/fix that. This is also a reason why I am now doing tutorials. I was planning to do that later but... The system for that seems that is going to be used as a general game script for various things. And secondly, doing the system now, I might focus on other things later on. And the most important thing, with tutorials it should be easier to understand how things work in the game, what's important when playing etc. I want the game to be more than just walking and shooting.