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Hey i keep on getting some crash due to some ray tracing bug

LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 991]
RayTracingDevice->CreateStateObject(&Desc, IID_PPV_ARGS(Result.GetInitReference())) failed
 at D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12RayTracing.cpp:663
 with error E_INVALIDARG

Is it on the start of the game or somewhere else? if it is on the start i will try to disable Ray Tracing as default

Yeah it happens as soon as i start the game

I have published a non-ray-tracing version, this should help.

Also occasionally instead of crashing ill just have a black screen as soon as i start it

download the non-rt-version

(+1)

Thanks it works now