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Research & Development

There are nice high quality images of areas and props, as well as lighting and atmospheric feeling of the scene.

Creative Art

There's contrast and color in lighting of these, and the vending machine shines from the distance to snatch the focus.

Technical Art

I would suggest doing a bit more modeling first, get the shapes of objects to read as source materials and improve on ways to look at references. After that, start UVing your objects; test out a bit how the texture looks and have fun. Next step is to dig a bit deeper with the concept of texel density to plan out the scales of your UVs, and making high quality texturing work. Tileable textures, trim sheet and material blends come next. :) You already seem to have the basic post processing volume setting placed well, nice one!

Documentation

Texts are well written, especially in the moodboard section, and the thought process in decision making is captured well.

Final Presentation

The image is nice and crisp and showcases the work well.