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The Linux version doesn't seem to be working out of the box. It complains about a missing library at "../lib/libunixsocket.so".


I was able to fix it by compiling the library myself. Here's what I've ran:

git clone --recursive https://github.com/Abdera7mane/Godot-UnixSocket --branch gdnative godot-unixsocket
cd godot-unixsocket
./build_linux.sh release

And by putting the files in this order:

  • ./bin/AmphibiaCalamityBeatdown-Linux.x86_64
  • ./lib/libunixsocket.so

The game now launches.

BTW, Seems like the game gets stuck on a black screen upon entering a bonus stage. Is this known already?

Anyway, nice game. :D