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Hi knubbilito,

I’m also developing on Godot (also exporting to HTML5 like your game, except I host it myself).

AFAIK, there’s no need to control the pausing of the game when you minimize the window – it just does it automatically (at least it does in mine).

Best regards, Butch

Hello butchland,

It's nice you also use godot, I like that engine.

AFAIK, there’s no need to control the pausing of the game when you minimize the window – it just does it automatically (at least it does in mine).

hmm...maybe I clicked somewhere by accident, I will try to look it up.