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That is very nice.

I would suggest offering more recent updates for sale as well.

The background is. The gaming world is unfortunately short-lived. Interest in a game can be short-lived.

What a player finds interesting today may no longer interest them next month. That's revenue you can take with you as a developer.

I have one more comment about the game.

Maybe you should rethink the animation speed during training or even make it adjustable in the options.

I think 75% would be enough. A speed that is too fast looks funny and a slower speed can look more erotic.

Depending on what purpose you want to fulfill.

Anyway, I would like to thank you for the nice conversation.

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