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(1 edit)

Jan. 30

  • Reigning in scope to just the basics of a platformer. Gold Counter. HP counting how many times I can get hit before dying. A few things to jump on. Jumping will not be the main point. Mostly getting gold will. Trying to make the player movement feel nice. Just a solid foundation. If I have time I want to use attacks instead of jumping on enemies. To kill them. That being said, today I:
  • Got my gold and gold counter built.
  • Put in an enemy.
  • Player now dies when hie by enemy. No game over screen just yet. The enemy sort of pushes your body off screen which is kind of funny.

That’s kind of a brilliant game over screen. You could leave that happening faded out slightly in the background and just pop up “GAME OVER” in the middle of the screen or something.

(+1)

I'd like to, but the camera isn't that zoomed in so it would take a little while for him to get brushed off screen. Although maybe I can make the camera zoom in on the dead body when the player dies, then bring up a game over screen.