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I bought this today.... and great work! I did get an error on click through the left door, but for having this as a starting template this is a great job. I hope you come back to update it! 

Just as a quick update, again I think this is a nice little template and 100% am happy with what it gives.

For those interested, if you run into an issue when having the character enter the bathroom Room, it is due to the rain particle trying to be referenced when that is not active in this room. 

A simple check for: if (room != Room_Bathroom1) around the oParticle_rain.Step event code section. Something like this:


if (room != Room_Bathroom1) {

part_emitter_region(global.particle_system, emitter_rain, xStart - 600, xStart + camera_width + 600, yStart - 50, yStart - 50, ps_shape_rectangle, ps_distr_linear);

part_emitter_stream(global.particle_system, emitter_rain, global.rain, 5);

}


All in all I still stick with my positive review. 

hey there! Thank you for your awesome feedback!

This horror template was done on an older version of GM, I had been working a lot since then and still have this project on my library for future updates along with a lot of new game templates.

This template in particular is focused on atmosphere, lights, doors mechanics and the dialogue of the character.

I want to make it into a full game someday, but in the meantime I thought it would be useful to other developers.

I'll fix the rain error on the bathroom and maybe add a couple more mechanics into it.

Thanks again!