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A difficulty setting would very much be helpful during escape and essence gathering. Mainly just to offset my poor luck when RNG just decides- No.

I've also noticed in previous comments you planned to make the game Open Source so modders can add in things. Do you plan to add instructions or some form to help people (at the bare minimum) add new characters? I'm no artist but my battles with Kuro Ai are definitely getting some interesting results.

Yeah that'd be in the plans at some point.  Once the game is near completion, I can make a list of some sort that explains my process.  To add new logic would be tough (the unique things that some predators have, like Succubus checking every 3-4 hours to see if her prey is active enough), but if you don't mind copy/pasting the behaviors a current predator has, then the process of adding a new predator should be easy enough to explain.  I just have no idea how modular or easily sharable it would be; I don't think the game has the ability to not exist as one whole piece.  The game currently does not have a way to load a character from outside of itself.  If a modder were to supply everything required for a new character, anyone playing it would need to download the whole game to see it unless new logic is added for this.  Not sure if I'm explaining this right, it's a bit late here.