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This game is looking great!  Here's my feedback for the 2024-11-06 build:

  • This is slightly similar to the game that I'm in the process of making!
  • I like the art style.  Kind of reminds me of Nobody Saves the World
  • I love that the dash, throw, and magic all create plants, and that enemies become plants when they die!
  • Destructible objects are great :D
  • I like that the dash has a quick cooldown and that it goes through trees and things
  • The ranged attack slowing enemies and destroying corpses before they revive are nice touches
  • I like that there's a UI element for the ranged attack cooldown, but I wish it was on my character and not in the upper left.  eg, a circle under my feet or something
  • I really like the screen where you have to dash quickly over spike traps and pits, and the escalation where an enemy shoots ranged attacks across a gap
  •  I like that traps can hurt enemies too
  • There were a few times where I got a giant yellow circle around me, but I wasn't sure what that was about.
  • Depending on the end design of the game, fully restarting on death (As opposed to a checkpoint/same screen) might be a bit much, but if it's intended to be the short experience it is now, that's totally fine
  • Bug: The player can queue up an attack while the pause menu is up