This is very interesting way to handle this goal. lol
Well done and neat, but It dose make me wonder, why not just use the standard "advanced dialogue" mod? (Dose the same thing (and way more) but in Gbs Its self)
I make wordy games where the text on-screen is greater than the VRAM limit used by the advanced dialogue mod. I really made it for my own use, but I hope others get some use out of it.