Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+3)

Question: Why is all the audio stored as wav-files instead of e.g. mp3 in the game? mp3 files are roughly 1/10 of the size without a noticeable quality difference, so the whole game would take half of the size on disk (since audio was half of the size usage, at least in the demo)

(+1)

because renpy, the program used to make this doesn't work well with mp3 files for some reason. When I use them it's a 50/50 chance they'll work.