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Well, we may as well put this to the collection of videos below:

I guess re-watching this video has made me see other things for this game such as the potion effects, I guess variety would do well. Zombie effect, we could have more shades of zombie  textures.  Also, Smoother animation transition between lying on ground to getting up, especially spotted that alot during the swipe-out bits.
I did talk about the obstacles spawn rate too, procedural generation load times.

Thank you for video and the suggestions, yes I'm working on adding more potions and fixing the animation blend for falling and standing up^^
but zombies won't have another shaders XD
procedural generation is done super fast, the problem is with the map itself, I will tweak the map to fix the loading time^^