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Generate download keys with labels and provide label to buyer?

A topic by SolCon created Jan 22, 2020 Views: 211 Replies: 1
Viewing posts 1 to 2
(7 edits)

Hi,

I've gone through the faq section detailing the mechanics of download keys. I'd like to clarify something:

When keys (i.e. the download URLs) are generated, are they arranged in a list of x number of keys that creators can view? When a buyer purchases a game, is their email address associated with a unique key, which again, I as the creator can view? And after all keys are used, more are needed to be generated to add to the existing list of keys? 

If so, are creators able to attach a unique label to each and every unique download URL key which the buyer would either receive or be able to see after they purchase the game (maybe in the email that gives them the download URL key)? The buyer guide explained that buyers could claim a Steam key, so I'm wondering if something similar exists for creator-made keys (nothing more than just a set of digits really).

Having the ability to attach unique labels to each unique download key, and provide such a label to the buyers could help in clamping down on unauthorized re-uploads of project files on other sites (though not prevent it) by identifying the individual responsible for the initial leak. This could work by implementing a key input and saving system in the project itself, which the developer could use to identify the source of the leak. 

Would love to know if such a feature is in place. Note that this is NOT about DRM implementation (which I know itch does not provide). Thanks!

(2 edits)

EDIT: Actually, I didn't realize that external keys may also include Other which act as custom keys.  Hope this helps in case anyone else wants to know in the future.

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