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(4 edits)

i noticed that after ending a stage the enemies doesnt despawn after playing a while, i saw some of the enemies already having low hp offscreen when im only using melee heroes instead of having full hp causing the game to slow down


maybe slip in clear all enemy when exit button is pressed or a enemy spawn/despawn range limit or some lag optimizations

Thanks for letting me know, yee tis a bug that I've already fixed for next update, needs more optimization in general to be honest, gotta love prototypes buggy weirdness, :3