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(1 edit) (+1)

On the art side, all the assets are destroyed by the technical art team and by the post processing mat. on the camera to give a wet/rain effect. the visibility, the map, the overlayed treasures, the rain that looks like lightnings, all of them are destroying the game. The screenshots are fake on the right here. it is deformed by the pp material ig. options menu doesn't work, continue button is working even if you haven't played yet. There is french language in it and not all in english. communication between teams is totally out.
6/20

But for two weeks, you should have done less assets, with better quality. The level designer was too ambitious