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my feedback:
it feels like more of a sandbox with no real goal with how big it is. there seems to be some UI thats just abeve the screen. and the spikes seems to just be added because you needed some die mechanic but with all the abilities they dont really pose any challenge. but the arts style seems to be on point of what you want it to look like.

some bugs i experienced:
when i jump short and then the second jump i get way higher then when i hold the first jump for longer. also sometimes it seems the character gets stuck on the terrain while walking around