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(+1)

Hi, I recently downloaded Blitz3D in an attempt to upgrade the version used by SCP:CB, but there are certain bin files that are supposed to be replaced that contain certain functions like bump mapping and are required if you intend to compile the game. I was wondering if it would be either possible to implement these functions directly into the newest versions of Blitz3d, whether it be in a new update or upgrading the mavless functions.