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(-1)

I don't understand the choice of UE as the game engine for a PSX game, unless it's due to familiarity with the engine, but still.

It appears to me the game is also poorly optimized, as it has low framerate on my machine and makes its fan go like crazy, which, as the developer of Bloodthief said, is not something you'd expect from a game with such graphics, which could have negative impact on its reputation.

Another complaint, though subjective, is the fact the game uses a high resolution font and slaps it on PSX graphics, which can give off a certain vibe, as it did with me, but it could also throw some people off, so I'd make it a setting.

Kind of similar graphic issue, the elevator's lower grids' UV moves as they rotate when they open.

Speaking of that, the entire game is missing the settings. You can't lower the graphics level or even the volume of the game.

The credits are also unskippable, which i would understand if it's your first time completing the game, but not if you already played it or if you clicked the credits button yourself.

 The lore is quite poorly developed. The main idea is there and is very promising, but the way it is formulated breaks immersion and makes the game appear less serious than it should be. Sure, it is supposed to have some humor, buti think it would be funnier (actually funny) if the game presented itself as serious and broke character once in a while. For example, there could be a grim introduction amd explanation of how The Colony needs the blood on Carrion Prime for sustainment but then in the ending have the protagonist celebrates with a Clot Dog without former introduction of it.

A last, small critique is that having the submersible cage lose power every single time instantly goes from scary to annoying.


However, the game is not as bad ad I made it appear to be. It's graphics are great and very good for the immersion. The dystopic setting, as aforementioned, has lots of potential. The gameplay loop is fine, though the SCaN system does not seem to have much use. The concept and the setting are great and the jumpscares are well executed both in timing and animation, though the bad ending scares less as it is telegraphed and fairly slow, which, don't get me wrong, does not make it bad. I'd give this game a 3.5/5