I like the sounds and the story. At some parts it was hard to know where to go and I fell out of bounds once and had to restart the game. Sometimes it was hard to know who was speaking and the text was too quick to read. Maybe you could let players press space to move on once they have finished reading? The story was a little confusing but maybe that's what you were going for. Maybe you could add a use for the tricoins collected at the start